
I interned at GAMUCATEX for 8 weeks, and while there, I designed many things for the game. I designed a new deck builder UI and UX and a new deck selection screen UI and UX; the wireframes I created can be seen below.
Furthermore, I was part of the task force for developing faction identities, and I did a lot of research into how to improve the game via various approaches taken from RTS games and turn-based strategy games.
The game's demo can be found here.




